A very welcome change for this Battlescroll is a front page summary of the key changes, and better visuals for changes to the document. With a 72 page document, this quality of life improvement is almost the best part. In the spirit of brevity, we’ll list out the key changes for each faction before jumping in with the detailed analysis.
Core Rules
Key Changes
- It’s not mandatory to place faction terrain that’s included on your list.
Advanced Rules
Key Changes
- No more Covering Fire after a Redeploy.
- Clarification on abilities targeting units placed on faction terrain.
Except for one snag - the document hasn't removed the FAQ specifically stating that Covering Fire can be used after Redeploy. Probably just an oversight, and we suggest playing by the intent of the new update until that gets tidied up, which it likely will.
Elsewhere there’s a firm confirmation that, although the model placed on faction terrain such as the Shrine Luminor cannot be directly targeted by attacks, it can still be targeted by abilities in general, with the Realmshaper Engine’s Power Unleashed ability given as an example.
Credit - Soggy
Season Rules 2024-2025
Key Changes
- Taking a double turn now gives your opponent the Underdog role for the rest of the battle, or until they take a double turn.
- If you’re losing by 6+ VP you don’t suffer penalties for taking a double turn - your opponent doesn’t become the Underdog, and you can pick a battle tactic to score as usual.
- Honour Guard changes - two new choices, updates to existing ones, ability to pick a second Honour Guard for the player with more regiments.
Onto Honour Guard, more specifically Regimented Forces. This allows a player with more regiments than their opponent to pick a second, different Honour Guard ability, applied to a unit in a different regiment to the original Honour Guard (i.e. not the General’s regiment), excluding any Regiments of Renown. This is a nice change, presumably trying to tease the community away from the 1-2 drop lists in exchange for a bonus; some armies care way too much about choosing to go first/second for this to tempt them away from it, but is a nice bonus for the 3-4 regiment armies to get something extra. There have been some significant changes to the Honour Guard abilities to support this extra rule. First up, Special Assignment and Priority Target both get a slight rewording (removing specific reference to the General’s regiment) to make Regimented Forces work correctly. Bodyguard also gets this update, but in addition gets dialed back a little, now requiring both the Honour Guard and the leader to not have charged in order to get the -1 attack buff. The most egregious beneficiaries of Bodyguard so far this season have been Karazai and Krondys, hanging out with a unit of Praetors to make them a huge pain to shift. This change will mean they have to play a little more defensively, and won’t be able to engage on their own terms without losing the attack debuff. Overall a good change - dials back the worst edge cases of the rule whilst keeping it powerful and thematic. Hopefully this will encourage some more variety in Stormcast Eternals list-building.
Given that you’re potentially choosing two Honour Guard abilities now, there are also two new ones to choose from. Field Sergeant lets you pick an in-regiment infantry hero (such as the Knight-Vexillor) to give all non-fly infantry +2” movement wholly within 12”, which is situationally useful for footslogging armies; Fyreslayers and Maggotkin are huge winners here. Prized Beast meanwhile is a nice buff for non-unique monsters, giving them +1 to hit in combat (including companion weapons), and letting them ignore Battle Damaged. A nice addition to something like a Dankhold Troggoth or Stonehorn Beastriders but even more egregious on a reinforced unit of Stormdrake Guard or a Mega-Gargant. Expect to see this one a lot in certain lists.
We’ve called it out in the individual faction sections too, but as might be expected this Battlescroll includes a lot of role-adding to enable more foot heroes and monsters to join regiments, ready to take advantage of the new Honour Guard abilities.
Cities of Sigmar Spearhead. Credit - Soggy
Spearhead
This came as a surprise: a number of balance changes on many of the existing Spearheads. If you haven’t tried it yet, Spearhead really is a fantastic game all its own and worth playing! I’m glad to see these changes and think they help and hurt the right ones effectively. The stronger Spearheads such as Ogors and Gitz now have (more) units arriving later in the game allowing for some counter play and lowering the likelihood of a turn 1 alpha strike effectively ending the game. Weaker spearheads such as Kharadron Overlords gain reinforcement on units to keep them going into the late-game and allowing you to play more offensively with your units.Fantastic. I wasn’t expecting updates for Spearhead but I’m really glad to see it happening!
Regiments of Renown
As with much of what we’ll talk about below a few key Regiments of Renown have received points updates, most notably Mega-Gargants went down 30 points each, Gotrek is down 20 points, and the coward's choice Saviours of Cinderfall are up 40 points. Love to see it! Gotrek still feels a bit expensive but he’s headed in the right direction and those Mega-Gargants have received more attacks as well making them very attractive choices now. Callis and Toll are cool in a Cities army but it was getting boring seeing these crop up in just about every Order army, so it's great to see them get much more expensive and harder to take.More Updates
This isn't all of it! There's further updates for just about every faction which we're splitting up down the nearly-gone Grand Alliance matrix. Check out the rest of our coverage here.Have any questions or feedback? Drop us a note in the comments below or email us at contact@goonhammer.com. Want articles like this linked in your inbox every Monday morning? Sign up for our newsletter. And don’t forget that you can support us on Patreon for backer rewards like early video content, Administratum access, an ad-free experience on our website and more.
Age of Sigmar December Battlescroll: Core Rules and Generals Handbook



