Ashes of Faith
Ashes of Faith is the first narrative campaign box in Kill Team 2nd edition. Kill Team 1st edition had Rogue Trader, which was critically well received but did not sell well. Ashes of faith has a narrative campaign but rules for using both factions in matched play. The set contains the new Inquisitorial weirdos warband, which is seven models (four of which have alternate builds) and then a large number of previously released models (five Tempustus Scions and five Sisters of Silence for the inquisition side and the Dark Commune, Accursed Cultists and Cultists box for the Chaos Cult side).The mechanic for the Chaos Cult was described as them starting with the Dark Commune and Cultists (who are the weakest of models with their autopistols and knives) and the Cultists can be upgraded to the mutants and torments in the Accursed Cultist box during play.
The inquisitorial warband can either take a second inquisitorial warband box, or five models from either Tempestus Scions, Sisters of Silence, Veteran Guard, Kasrkin, Arbites or Navy Breachers. In matched play you could then have a roster with the Inquisitorial band and two of these options to use against different opponents. It is led by an Interrogator (this isn’t important enough for an Inquisitor to be involved) with a variety of henchman options to fill out the roster, and the combat servitor being able to choose a plasma cannon, heavy bolter or multi melta to provide some heavy firepower to reach across the board.
Ashes of Faith was also described as being a product in addition to the normal season that will be judged on its success as to whether there is a market for Narrative Kill Team play, with two or more players working through a campaign developing their teams and with the results of battles affecting the starting conditions of later battles.

Thundercloud: This is an interesting box. It has no terrain but has a very large number of miniatures in it. The Inquisitorial band can be purely henchman, but being able to flex to different options against different opponents (and still have a 12 model warband) opens up a lot of options in competitive play. These loaned troops won’t get all the special rules for their faction (so Kasrkin likely won’t get Elite) and there’ll be some restrictions in place covered in the book. You will then see situations in matched play where someone brings Thousand Sons and they end up against Inquisitorial weirdos backed up by Sisters of Silence, and their next opponent is Orks and out come the Kasrkin. From the way the mechanics were described in the presentation and Q&A I have a balance worry about the Chaos Cult, as that’s potentially the biggest team for board control and the mechanic to improve your troops to mutants or tormented applies within the game. I’ll have to see it to make a proper judgment but if there are fifteen models in the starting team that’s a lot of board control for the purposes of matched play.
Of these I think the Imperial weirdo kill team is the big draw and an equal balance concern - I’ll want to see the limitations on what you can take from other Imperial teams and how it all mixes together since a team which can pull from a dozen different sources could easily become too good just on the grounds of its versatility.
On a more casual community focused lens. The box set seems like a great takeaway package for a pair of friends, akin to Blackstone Fortress or Gloomhaven. After you’ve done the paired games, you’ll have a good grasp of the rules!
Unfortunately there is a downside here, and that is I have no room in my paint schedule for these guys. This box and Leviathon will basically double my backlog overnight, and I am not very excited about this prospect.
Space Marine Heroes Season Four
Space Marine Heroes Season Four was announced (less surprisingly, this time it’s Primaris marines). The full set of these will form a Kill Team with seven individual characters. The blind boxes will be sold in sets of eight with a duplicate tactical intercessor (Brother Vignus) sculpt.The squad includes a Phobos sniper, a Heavy Intercessor Gunner and a Captain, and the implication from the article is that you use the full seven models. This may be clarified later by GW as being a roster of seven and you choose a different number for the team. This team cannot be mixed with the other Space Marine teams.
Thundercloud: The models are great but I have several concerns about this team. Obviously it’s a tie in to Kill Team overlaid on the Heroes series four set, so these models were conceived and sculpted long before receiving Kill Team rules for the Japanese Gacha market where people collect all sorts of little model kits and random toys (a quick google reveals that there’s a series of Nissan Figaros in 1/64 scale that actually look really cool, but this is the level of randomness we are talking about). I am concerned about a seven model elite team with decent firepower and a character that can dish it out in melee with a powerfist. It seems potentially a lot more powerful than the intercessor team, and while I like the character of it, I worry about the game balance and wonder how they’ve done it. I think we’ll see weaker ploys in all likelihood, and less abilities built into the troops (like the fight twice of assault intercessors and the shoot twice of tactical intercessors which allow for a very efficient action economy).
People will obviously just buy the booster box as it guarantees you the full team and not blind buy, but that’s a significant expense given these will likely be £10 a pop per box or higher. I can see a lot of gnashing of teeth by people who don’t just get copies of the rules and use minis they already have (which looking at my collection I could just do). This means that unlike the Intercession Squad team, where everyone and their gran pretty much has enough Intercessors in the house to run the team, it’s a bit of a barrier to entry. I can see GWs view that this is a way to add another faction to the game and potentially bring in the people who collect the Space Marine Heroes as little painting projects though (and painters vs gamer/painters vs competitive gamers is a whole long conversation to have another time) because this is a product originally pitched at the Japanese market where collecting little blind buy models is it’s own subculture and they want to bring the people in that subculture into painting and playing games.
I feel positive about the models and will be getting them (though I am concerned about the specialist retailers mentioned in the article as where you can get them from, does this mean they’ll be available through GW trade to independent stores? Only in Japan for a year?) because I like the look of the models and I think the team will make an interesting project. I collected a Series One Tactical squad kill team that I think looks super nice and my only problem is that the basing doesn’t match my main marine army.
Would I have made the same decision to use Series Four to cross promote Kill Team? I would have in a second, and I’d probably have tried to get Series Three heroes box with Kill Team rules in the box to have a great Deathguard team out there as well and tried to wheedle a Series One box for a tactical squad team as well.
The Roadmap
The Kill Team Road Map was published, and there are releases each quarter.Spring is the last Gallowdark box, Gallowfall, followed by Ashes of Faith (which we were told was coming very soon, before tenth edition). Then Summer gives us individual releases for everything they haven’t put out so far (Votann, Beastmen, Drukhari, Inquisitorial warband, etc.), and a Kill Team Annual with all the Gallowdark rules in one place. Space Marine Heroes Series Four will also come out during this period, depending on how it is distributed to markets.
Autumn will be another two faction box with new terrain, with one faction being Eldar. The trailer for it involves forests and the Gallowdark having crashed on to a jungle planet.
Winter will be another two faction and terrain big box.
Thundercloud: This was interesting as Warcry has completely diverged from Kill Team for this season (possibly because of a different customer profile, possibly because there is no big new AoS terrain range being launched in the next year prior to a possibly new AoS edition whereas there will be a new terrain range for 40k coming out with 10th,) with Kill Team continuing the big box model and Warcry doing a little entry point starter and then individual faction boxes you just pick up. The big reason for this is probably that all the Kill Team boxes have crushed sales expectations and sold out immediately, and the availability of new terrain to put in the boxes. I personally suffered from big box fatigue in year one of Kill Team, and I think it’ll depend on the contents if I am struck by it in year 3.
It means that Season Two will have added fourteen new factions to the game (eight in the season two boxes, two in the last annual, two in Ashes of faith, Intercession Teams and Space Marine heroes) which when you add it up like that is more than a new team every month.
The Q & A
This is not covered in the Warhammer Community articles, so worth going through here.- Availability of rules was discussed, and the request was made to put more things online, particularly from Season One where the boxed sets are long since sold out. The Season Two teams are being combined into the Annual, and a similar request (or to put them online) was made for the Season One factions. GW said that they were committed to publishing books, and did not give a definitive answer on collating Season One into a combined book.
- Compendium teams and rules for teams that could be made from a kit with sufficient options (Deathwatch and Crusade Squad were examples given) were requested. One person asked for Compendium teams to be buffed to compete with the newer releases.
- GW said that they were looking at making specific teams for Kill Team released using the current release model, and that Intercession Teams were a specific thing done to lower barrier to entry as Intercessors were some of the most common models owned by players and were present in the starter sets released. GW said that they would not be revisiting the Compendium teams except in circumstances where the faction was getting a specific team (so kits with additional sprues to build specialists such as Pathfinders, Votann and Dark Eldar). It was clear GW is committed to Kill Team as a product range with distinct products (which GW can logically track sales of and determine the success of the range).
- Terminators or a Terminator/genestealer space hulk type product was requested. GW didn’t give a firm response on this.
- GW did say they see Kill Team as an avenue to release miniatures that don’t really fit into a codex (Imperial Weirdos) or to release something rather than wait for the codex release window (Novitiates, Kroot).
- This has made a lot of people think we’re getting Striking Scorpions or Exodites in the first Season Three box vs Space Marine Scouts or Catachans. These are all ideas just pulled from the ether as far as I know.
Kill Team is here to stay. It’s selling so well GW are continuing to invest in it. GW are trialing narrative products for Kill Team to see if there is demand for more than Matched Play. GW continues to see Kill Team as a way to add new models to the range, not just tie into the 40k releases (though the new downloadable datasheet model for 40k removes a lot of the issues with releases that aren’t accompanying a codex).
So the future for Kill Team is pretty rosy, and there’s another five big boxes coming at least.
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Roundtable: All the Kill Team Reveals from Warhammer Fest 2023



