Tag: Game Design
Bringing Timmy, Johnny, and Spike to Wargaming, Part 1: Player Psychographics
We take a deep dive into player motivations for wargames and talk about how Magic's psychographics might serve as a framework for looking at the Warhammer player base.
by Robert "TheChirurgeon" Jones - Feb 13 2024
Goonhammer Historicals: Et Sans Resultat! Interview with the Wargaming Company
Eldfall Chronicles: Interview With Freecompany's Žiga and Tjaša
Flower Wars: Researching a Game
What Happened to... Gorkamorka? Part Two: The Hulk
The Flower Wars: Designing a Game
An Interview with Para Bellum Founder Stavros Halkias
Goonhammer Historicals: Scale Roundtable
Designing the Goonhammer Open Narrative Event, Part 1: Setting the Stage
Goonhammer Historicals: Activation Roundtable
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